RiSE to the Challenge
RiSE to Battle, RiSE to Follow, RiSE to Discover competitions are held twice per year as culminating events to summer and fall.
Events center around the three challenges with some vendor and exhibitor participation.
Events center around the three challenges with some vendor and exhibitor participation.
The Challenges
Teams will have 60 to 90 days prior to the event to assemble, test, and perfect their Bot/project.
Each event will feature all three RiSE Challenges RiSE to Follow, RiSE to Battle, RiSE to Discover.
RiSEto BATTLE is a bracket style tournament.
RiSE to Follow is the highest cumulative score.
RiSE to Tomorrow is a judge scored event.
Each event will feature all three RiSE Challenges RiSE to Follow, RiSE to Battle, RiSE to Discover.
RiSEto BATTLE is a bracket style tournament.
RiSE to Follow is the highest cumulative score.
RiSE to Tomorrow is a judge scored event.
RiSE to Follow
RiSE to Follow is a modernized version of the Rover Challenge run by the STEAM Maker Workshop from 2013 to 2020. In this challenge teams build an Arduino based line following robot and see who can stay on the track the longest without losing the line.
RiSE to Battle
RiSE to Battle is a safe and creative form of the popular Battle Bots where teams make a bot utilizing manual, R/C, or Arduino control and enter a dedicated battle arena looking to be the last robot standing.
RiSE to Tomorrow
The next 10-20 years we will see an explosion in wearable technologies driven by, what will be, an accompanied explosion in AR (Augmented Reality) Now is the time to start to think about what devices we will want to have as we travel down the road of human and computer connections. Perhaps a custom keyboard or mouse, a new sensor, or extended ability.